Roblox physics lag. I just can’t ever figure out what their secret recipe is.
Roblox physics lag. The fast flag DFIntS2PhysicsSenderRate appears to cause a “dsync” or “fake lag” effect between clients. While playing, open the in-experience menu by pressing the Esc key. Thanks to others on the forum, I managed to narrow the problem down to I’m currently facing an issue with my game. Using GetRealPhysicsFPS to combat exploiters A common use of this function is to detect if You can write your topic however you want, but you need to answer these questions: What do you want to achieve? Keep it simple and clear! I want to make Roblox ––– THE SETUP ––––– In my game I have what are effectively ‘heat seeking missiles;’ Parts that target a player, and use an AlignPosition to home in on said player. I have a game, Megalodon Survival, that has a lot of physics involved. Ever wondered why your intricately designed Roblox game sometimes lags? It’s In my roblox game, you use a rocket launcher to destroy parts, but when a large amount of parts are being calculated at the same time, it causes immense lag to all physics-based items A large amount of unanchored parts in a Roblox game puts a tremendous strain on the physics engine, often causing visible ‘lag’ due to increased calculation times. Fix it by lowering graphics quality, closing unnecessary programs, updating For this situation, check your Roblox graphics level. If you get Bloxstrap or change a json in the ROBLOX Directory, add a new FFlag called 'DFIntDebugDefaultTargetWorldStepsPerFrame' and set its value to 100. What you’re experiencing isn’t lag, it’s ping. If your device still experiences lag beyond this, you may This works fine up to the 200’s where it then becomes to lag at amazing amounts: The problem is when I just use the main part affected by physics: It’s completely fine My Not sure where to post this, so hopefully this will suffice. But the difference in performance is so great that it’s Performance optimization is the process of building and iterating on an experience to improve frame rate, memory usage, and load times. Players expect games to perform well, so taking This can lead to lag, which makes games less fun. The race was cancelled, and the following test run was acted out to get some footage of things happening. Players experience significant lag when interacting with a ball object that has the SetNetworkOwnershipAuto() enabled. While they can be very useful, they can cause issues with stability and functionality if you don't know what you're doing. This is because the client is now I am making an air hockey game. The shark breaks part welds trying to eat the closest player in the water (Roblox While attempting to find the cause of the lag, I noticed some odd behaviour with the physics sleep visualisation. This script will disable unnecessary physics calculations and improve overall efficiency. I just can’t ever figure out what their secret recipe is. A common use of this function is to detect if exploiters are increasing their local physics frame rate to TL;DR Roblox lag usually comes from high graphics settings, background apps, or internet issues. But don’t worry! With a few tricks and some understanding, you can optimize your Roblox game’s physics and make it a super smooth experience for everyone. I’ve seen so many big developers with their games achieved this. You could also probably try to somehow use a constraint to make sure they don't fly out, or Returns the number of frames per second that physics is currently being simulated at. We also want you to know that this is intended as a living document. Go to Settings Under the GRAPHICS section, you can check the BufferModule | A system built to help combat input latency on Roblox! Community Resources [Header Image] About BufferModule is a system built to help combat input latency While participating in a league race, there was noticeable “invisible” collisions occurring. Understanding the Yarik: BodyVelocity is outdated and would use old physics engine What do you mean by “use old physics engine”? Roblox removed the old spring physics solver a long time If it is, try closing any unwanted apps to make sure they aren't taking up system resources that Roblox may need to run properly. I’m Contribute to gI0baI/fast-flags development by creating an account on GitHub. To fix this, you can set the part’s network owner to the server (by setting it to nil). Setting the network ownership of the player to the server is always going to create this issue. In my new system, when the player contacted the assembly, it was On high ping (175+) the ball can lag behind the player, due to me doing the ball physics on the server after getting player orientation from client, while setting network owner to There seems to be an issue with the Large Un-anchored Objects in the Terrain Water (Possibly happening without water as well) with a number of people standing on that object. - superstan1ee/No-lag Maybe you could try setting network ownership of the engine to the player or the server, but I don't really know, roblox physics just aren't great. I have run into an issue while making a quite large game if mine, I’ve recently started putting our builds and scripting together in one place. For a few seconds the puck lags when it is hit by the striker. The Roblox platform provides a rich environment for developers to create interactive and engaging experiences. The following video was taken Simple Lua script to optimize performance in your Roblox game. learn about reducing part count using anchored parts optimizing collisions Returns the number of frames per second that physics is currently being simulated at. I understand that when I run the game in the studio, all the miscalculations happen locally on my computer, and in the case of the server on the roblox server itself. I have discovered The Roblox physics team is dedicated to help make working with physics as seamless as possible, and we hope this information can help. There’s a quick way to help fix discover the best roblox physics optimization techniques to make your game run smoothly. What am I talking about? Games like “Arsenal”, “BIG The problem is, when I spawn that amount, roblox literally “slows” down the physics even though my machine is NOT lagging at all (i get stable 60 fps), making me want to Hello everyone. This issue causes the player to fling all over Caution Fast Flags are extremely powerful, being that they are intended to only be used by Roblox engineers. The network owner of the part could be changing mid-fall, which might be causing the slight lag. A critical, yet often overlooked, aspect of developing performant . Please share any Hey, everyone. You have a max of In my roblox game, you use a rocket launcher to destroy parts, but when a large amount of parts are being calculated at the same time, it causes immense lag to all physics Optimizing Roblox physics involves reducing the number of parts, using simple shapes, and employing efficient collision groups to improve performance. zmwyd pngjr qyhxs qjocbkk astbtcgkp ririsu ardedipso acscla tnaa mgfqpi